Nov 14, 2016
A detailed guide on becoming a Creature of the Shadows as well as what abilities vampirism grants your character.My normal Vampire race is Dunmer (for the Fire Resistance), generally only perking Destruction, One-Handed (leaving anything other than Armsman until very late), Illusion, Sneak, Smithing and Enchanting. Edit: Oh, and I use an alternate start mod (Live Another Life) to start the game as a Vampire. The Breton is the best race in Skyrim for one reason, and one reason only: a 25 percent resistance to magic. This is so much more important than many players realize, especially when choosing a character for the first time. Sep 20, 2020 The Breton is the best race in Skyrim for one reason, and one reason only: a 25 percent resistance to magic. This is so much more important than many players realize, especially when choosing a character for the first time. Well I've been playing oblivion again as a vampire and noticed skyrim has a distinct lack of pure sexy (OP) grey skinned vampire races (vampire races reloaded, xenius vampires, etc) so i made my own. Now these mofos are OP and they are mainly intended for a female playthrough although you could play a male.
Vampire Distinction
It is important to note that there are two types of Vampires in Skyrim. The Vanilla base game common Vampires and the Dawnguard pure blooded Vampire Lords.
Although both Vampires and Vampire Lords have roughly the same abilities and appearance, Vampire Lords are more stronger and have the ability to transform into a Vampire Lord as well as access blood magic in that form.
Becoming a Vampire
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There are multiple ways of becoming a vampire, and different ways for both types of Common and Pure-blood Vampire.Upon becoming a vampire the character will have blood orange glowing eyes as well as a gaunt face and pale skin, your character will also be commented on by NPC's such as 'Your eyes have a hunger to them' or 'my god, your as pale as the snow!'.
Common Vampire (Vanilla)
To become a common vampire of Skyrim, your character must find a vampire enemy, they can be found in caves such as Broken Fang Cave and Movarth's Lair etc.
You character must contract 'Sanguinare Vampiris' by being attacked by a common vampire in battle. Killing a vampire will make you lose the chance to become a vampire unless you encounter another. Once you have contracted the disease you must wait three in-game days as your disease progresses eventually turning you into a vampire.
Pure Blood Vampire (Dawnguard)
To become a Pure Blood Vampire your character must be bitten by another pure-blooded vampire, fortunately this is easily abtainable early on during the Dawnguard Questline.
For those who don't want to be spoiled for the Dawnguard Questline, you will come across a point where you will be asked if you want to be turned into a pure-blooded vampire or be banished. Obviously you'd choose to become a vampire.
Note
- You can still become a pure-blooded vampire even if you are a common vampire, the blood of a pure vampire overrides the common vampire blood, but not vice versa.
- You cannot become a common vampire if you are a werewolf, however, if you want to become a vampire while a werewolf you have to be bitten by a pure-blooded vampire (Serana or Harkon).
- If you have completed the Dawnguard Questline and killed Harkon, there is the option to cure Serana, if you cure her then your character will never become a pure-blood vampire ever again.
Powers and Abilities as a Common Vampire
Vampires have certain powers and abilties which can grow stronger the longer you don't feed on blood, however, the more powerful you get the more Skyrim's citizens are untrustworthy of you.
There are four stages to Vampirism, all vampires start at Stage 1 and every time they feed they will revert back to stage 1, if the vampire doesn't feed after a day they progress to stage 2, not feeding for another day will progress to stage 3, and finally not feeding for four days will progress to stage 4. As the stages progress people will not wish to talk with you, as at Stage 4, your vampiric appearance is seen by all and so most people will not even talk to you.
Vampires have a few base effects:
- Weakness to Sunlight - under the Sunlight your vampire blood boils and for whenever you remain under the sun, your health, stamina, magicka will not regenerate and you move slightly slower.
- Resist Disease and Poison - vampiric blood grants 100% resistance to diseases and poisons.
- Nightstalker's Footsteps - 25% harder to detect while sneaking.
- Champion of the Night - Illusion spells are 25% more powerful.
Spells and Powers:
- Vampiric Drain (Spell) - Drains 2 points of enemy health per second (3 points at Stage 2, 4 points at Stage 3, and 5 points at Stage 4).
- Vampire's Servant (Power) - Once a day resurrect dead body up to Level 6 for 60 seconds (Level 13 at Stage 2, Level 21 at Stage 3, and Level 30 at Stage 4).
- Vampire's Sight (Power) - grants Night Vision for 60 seconds, can be used multiple times a day.
- Vampire's Seduction (Power) - Calms creatures and people up to Level 10 for 30 seconds (Recieved at Stage 2).
- Embrace of Shadows (Power) - Become invisible and have night vision for 180 seconds (Recieved at Stage 4).
Active Effects:
- Resist Frost - 20% Resistance to Frost (30% at Stage 2, 40% at Stage 3, and 50% at Stage 4).
- Weakness to Fire - 20% Weakness to Fire (30% at Stage 2, 40% at Stage 3, and 50% at Stage 4).
- Vampiric Strength - Deal 5 more points of unarmed damage (10 points at Stage 2, 15 points at Stage 3, and 20 points at Stage 4).
Feeding
Vampires must feed to retain their blood thirst and to revert back to Stage 1 of Vampirism so their vampiric nature is not revealed to the world.
Vampires can feed by sneaking by a sleeping human and select them to which two options pop up 'Feed' or 'Pickpocket ______' selecting feed enacts an animation where your character bends over the person on the bed and bite into their neck, the screen will go red and then they will go back to sneaking.
Vampires are Stage 2 can also use Vampire's Seduction to feed, using it on someone awake and standing they will be calm and then selecting them and selecting 'Feed' will enact an animation where they will move the persons head to side revealing the neck and bite into it, the screen also goes red and then the vampire will retreat back to their spot.
Powers and Abilities as a Pure-Blood Vampire
Pure-Blooded Vampires aka Vampire Lords, have all the same powers and abilities as the Common Vampire, with the added ability to transform into a Vampire Lord in which within the form has it's own Spells and Abilities that can be upgraded within the Vampire Skill Tree through the use of Feedings in the Vampire Lord form.
Hovering Mode
After transforming into the Vampire Lord form, the vampire lord will hover just above the ground with blood magic making them levitate and they will hold up thier arms holding two spells: Drain Life and Raise Dead.
Drain Life is the spell on the right hand that is there by default and cannot be changed. It acts the same as Vampiric Drain but as a explosive projectile, it is the primary way to feed within the vampire lord form and recieve perk points in the vampire skill tree.
In the left hand there can be a variety of spells, switched between each other in the favourites menu:
- Raise Dead (default spell) - Raise a dead body to fight for you for 60 seconds.
- Vampiric Grip - Telekinetically grip people and hold them in front of you while you drain their life, letting go throws them (Acquired from 'Vampiric Grip' perk).
- Summon Gargoyle - Summon a Gargoyle to fight in battle for 60 seconds (Acquired from 'Summon Gargyole' perk).
- Corpse Curse - Paralyze those who fail to resist for 10 seconds (Acquired from 'Corpse Curse' perk).
In the Vampire Lord form, vampires can activate their powers dubbed 'Night Powers':
- Bats (default) - teleport a few feet forwards where you're looking disappearing and reappearing as a swarm of bats.
- Vampire Sight (default) - grant Night Vision for 60 seconds.
- Detect All Creatures - Detects the life of others as well as the dead (Acquired from 'Detect All Creatures' perk).
- Mist Form - become an invulnerable cloud of mist for 23 seconds regenerating Health, Stamina and Magicka.
- Supernatural Reflexes - slow time for 23 seconds for everyone but you.
- Night Cloak - Bats circle the vampire lord in combat as enemies who get within melee range get damaged overtime (active during hovering and walking).
Walking
Within the Vampire Lord form, the vampire lord can decend to the ground and attack with their claws. The claws can be deadlier with the use of the 'Poison Talons' perk.
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Feeding as a Vampire Lord
Feeding in Vampire Lord is different to the normal vampire form, feeding more and more grants a perk point to be used in the Vampire Skill Tree, feeding can be done by killing a being with Drain Life spell or a power attack bite in which happens while walking and randomly when attacking a human with low health the vampire lord will grab the human and bite their neck.
Revert Form
Unlike Werewolves, Vampire Lords can stay in their vampire lord form for as long as they like and can use the 'Revert Form' ability to transform back to their normal vampire form.
Vampire Skill Tree (Vampire Lord Only)
Within the Vampire Lord, vampires can access their Vampire Skill Tree in which they can use perk points to upgrade their powers and abilities.
Perks
- Power of the Grave (base perk) - 50 point bonus to health, magicka, and stamina as a Vampire Lord.
- Detect all Creatures - gain the 'Detect All Creatures' Night Power (Requires Power of the Grave).
- Mist Form - gain the 'Mist Form' Night Power (Requires Detect all Creatures).
- Supernatural Reflexes - gain the 'Supernatural Reflexes' Night Power (Requires Mist Form).
- Unearthly Will - Night Powers and Blood Magic cost 33% less (Requires Power of the Grave).
- Poison Talons - Melee attacks do 20 points of poison damage (Requires Blood Healing or Unearthly Will).
- Night Cloak - gain the 'Night Cloak' Night Power (Requires Poison Talons).
- Blood Healing - Killing a person with a power attack restores all health (Requires Power of the Grave).
- Vampiric Grip - grants 'Vampiric Grip' spell (Requires Power of the Grave).
- Summon Gargoyle - grants 'Summon Gargoyle' spell (Requires Vampiric Grip).
- Corpse Curse - grants 'Corpse Curse' spell (Requires Summon Gargoyle).
Amulets of Night Power and Rings of Blood Magic
Through the Dawnguard expansion's Vampire side, your character can recieve two radiant quests from Feran Sadri, 'Amulets of Night Power' and 'Rings of Blood Magic' to which you will be rewarded two Amulets and two Rings that can affect your vampiric abilities in Vampire Lord form if you wear them just before transforming.
Amulets of Night Power
- Amulet of Bats - increase the strength of the 'Night Cloak' ability and can knockback enemies in the way while using 'Bats'.
- Amulet of the Gargoyle - Summon an additional Gargoyle to the one you summoned for fight for 60 seconds.
Rings of Blood Magic
- Ring of the Beast - grants additional 100 extra health points and 20 more points of unarmed damage, these effects are both in Vampire form and Vampire Lord form.
- Ring of Erudite - grants additional 100 extra magicka points and increases magicka regeneration, just like the Ring of the Beast, these effects are both in vampire form and vampire lord form.
Curing Vampirism
Curing Vampirism is the same way for both Common Vampires and Pure-Blood Vampires.
Rising At Dawn Quest
Talking to inn keepers and asking for rumours reveal that a wizard named 'Falion' in Morthal is studying Vampirism, when visiting him your character can ask if they can be cured and Falion offers to cure them if they can give Falion a filled Black Soul gem.
Once given a Black Soul gem Falion will ask to meet at an unmarked location called the 'Summoning Stones', when there your character has to stand in the middle of the summoning stones while Falion does a ritual, the screen will go black and once the screen comes back Falion will notify that their Vampirism is cured.
Lycanthropy
- Turning into a Werewolf even if you are a Pure-blood Vampire replaces your vampiric blood with beast blood, effectively curing your Vampirism. If you do not know how to, check out the guide on Lycanthropy in Skyrim.
Console Commands
Opening up the console with the tilde '`' key located left of the number 1 key on the keyboard and typing in 'setstage 000EAFD5 10' or using the 'showracemenu' command and switch between the races and back to your characters original race, as well as the 'changesex' command cures vampirism.
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Dawnguard truly did justice for vampires in the TES series.
But if there’s one thing we can all agree on, I hope it’s that players can never have enough when it comes to additions. Especially TES fans.
If you’re still playing Skyrim to this day, that means you’re one of those hardcore fans that will probably get the TES VI pre-order as soon as you can.
It’s likely you’re still trying different Skyrim playthroughs to this day, and one that every player seems to love is the true vampire playthrough.
The main problem is that vampires do need some tweaks – even if you have Dawnguard installed.
So I’ve compiled a list of mods that will enhance your vampire experience in Skyrim and take it to the next level. Enjoy them all and see what your vampire Dragonborn is capable of!
10. Vampire No Sun Damage
What’s what, you say immersive mods are your thing? Then check this one out for sure.
It basically lets you take less damage under the sun when you’re wearing hoods or helmets, as well as any protective gear that might keep your skin from directly interacting with sunlight.
It’s not OP either, as not all damage is removed.
However you do take less damage to all your attributes when using extra gear!
9. Belua Sanguinare Revisited
BSR is the first total overhaul for vampires on my list. And it’s one that you’ll want to try out even if you have Danwguard installed.
This mod has been highly touted as the best vampire mod in Skyrim, and it remains such for many users around the world.
It tweaks basically everything from the base game, including the fear and feed systems.
The mod also gives you access to customization tools of your own, so you can dictate how your character looks and acts while in a vampiric state.
Scare people and enjoy an immersive progression system that puts Skyrim’s own vampirism features to shame.
8. Bat Travel Vampire
Now this mod allows you to transform into a swarm of bats to travel quicker, much as vampires did in traditional films and cartoons.
And trust me, it’s fun.
It looks a bit cartoonish and not as serious as other mods, but it’s still quite a cool addition to have in the game. Definitely worth at least trying(you can always uninstall, right?)
7. Lustmord Vampire Armor
One thing that I couldn’t miss on my list is a proper vampire armor to wear on female characters.
Female vampires are some of the most popular characters in Skyrim (shocking, I know).
And using the Lustmord Vampire Armor is going to take your experience to the next level.
The set itself is as detailed as I’ve never seen, with some exclusive features that make it one of the absolute best armor mods from the entire community.
And it has some additional surprises that you might want to check out – including explosive crossbow bolts!
6. Dynamic Vampire Appearance
This is a must-have mod if you’re looking for immersion as a vampire.
It changes the way the face of your vampire looks depending on which vampirical actions they’re performing.
Have you just sucked the blood out of an innocent?
Watch the blood drip out of your vampire’s mouth for a while after feeding.
Are you using the vampire night vision skill?
Then watch how your eyes turn yellow and glow like never before.
As if that wasn’t enough, your face will also change as you advance through the various stages of vampirism. Each stage has its own custom look, adding way more realism than you’d probably ever want to ask for. And it’s fantastic.
5. Royal Bloodline – Vampire Lord Perk Tree
The Vampire Lord in Dawnguard is easily one of the best additions ever made for the game.
Turning into a Lord is absolutely awesome, and fear-inducing for all sorts of foes. But the skill tree does leave a bit to be desired.
This mod aims to change that by creating a new skill tree for Vampire Lords that helps to enhance the difficulty of the game. Just a bit.
It also gives the game some extra tweaks to further improve vampirism.
4. Predator Vision
This aims to incorporate the vision that Predator has in the movies into Skyrim.
It does so brilliantly. Not to mention that vampires, werewolves, and Khajit will be able to use it.
Basically, your character will be able to see clearly at night when you activate this skill, which will enable you to hunt like a proper night-dweller.
This skill is a great complementary to for the classic vampire vision that Skyrim comes with.
3. Better Vampires Fangs
This is also one that you’ll want to install if you’re after deep immersion.
I suggest you give it a go alongside the Dynamic Vampire Appearance mod, as they both create a much better image of vampires than what Skyrim and Dawnguard have managed to do.
This one makes vampire fangs look far more natural by reducing their length and adding them to female vampires as well.
The eyes and shape of their faces will also look much better with this mod installed – give it a go!
2. Sacrosanct – Vampires of Skyrim
If you thought that the other vampirism overhaul on my list was good, you’ll want to check this one out.
Sacrosanct completely transforms vampirism into something much better by adding new perks, abilities, a new skill tree, and much more.
It’s hard to list everything so this is one of those mods you’ll want to install and play with for a bit to really see what it can do.
1. Better Vampires 8.4
Better Vampires takes the first spot on my list because it allows you to tweak vampirism to your liking. And it offers a lot of tweaking.
One of the reasons why many players don’t turn into vampires is because it makes you feel like you’re not in control most of the time. But this mod changes all of that.
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You can choose how easy you want it to feel when you’re a vampire, or how difficult you want it to be. It’s all up to you.
Make it a challenging experience, keep it for a little while, or lower the vampirism difficulty and just slay everything. This is basically choose your own adventure, vampire Skyrim edition.
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